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Nov 21, 2006

TODD: Fallacy Of Perfect Game

Our conception of game has changed so much in the past 3 years. Who knows what will be possible in 10 more?! So I really don't think the question is that relevant... BUT I do have a point to make on the subject.

We all want different things out of game.

Some want a girlfriend. Some want many. Some want a series of one night stands. Some are in game as a 'game' just enjoying the process. One person's goals would be repugnant to another.

This difference is reflected in different peoples' games. Some people play more of a one-night-stand type of game where they'll bounce off more sets, but end up taking home the girl they hit who's really on. Some people play long-term relationship game and get #s and do day 2s. Some people's games are even designed in large part to make them the center of attention and validate them because that's emotionally relevant for them and gives them a 'high'.

There are basic elements that are the same in all of these game styles, but they are also distict.

Personally... something like 5 for 5 or 10 for 10 is irrelevant to me. I've been on some SICK hot streaks, and honestly in hindsight they were as much statistical anomilies as anything else... as is the occasional cold streak.

My personal goals revolve much more around sustaining several relationships at once in such a way that they actually CREATE time for my other projects. But my goals and anyone else's goals should be IRRELEVANT to YOU.

I ENCOURAGE EACH ONE OF YOU TO TAKE A MOMENT AND THINK ABOUT WHAT IT IS *YOU* WANT FROM THE GAME... not what will be validating, or look good on paper, but what actually makes you happy. And then structure your game for THAT end.

Todd

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